Special Weapons And Tactics (SWAT for short) are a law enforcement organization in POSTAL 2.
Description[]

A SWAT officer, weapon readied.
SWAT swarm the town of Paradise on Thursday to keep the peace as well as to attend a convention as noted in the Paradise Times. Some SWAT agents can be found on Monday at a house in Chicken Queen Estates.
Unlike regular police officers, they will not attempt to arrest the Dude but going instead for attacking. On the other hand, they will not give the Dude a wanted meter with unzipped pants.
With their high health and body armor, they are the toughest human enemies in the game other than the semi-boss characters Gary Coleman and Krotchy. They are unaware of the Postal Dude's actions until they eventually attempt to take him down during a gunfight at Meat World. Another squad confronts the Postal Dude on Friday in the Parcel Center as he leaves with his package.
SWAT agents are one of the few NPCs that can survive severe abuse like chopping off all four limbs(and unlocking the Door Mat achievement in the Steam version of the game) and cutting them in half with the scythe.
Eternal Damnation[]

The SWAT as they appear in Eternal Damnation.
SWAT also features in the third party mod Eternal Damnation. They are called in to Hasselridge to fight John Murray, an escapee from a mental asylum that had already slayed fellow patients, members from the asylum staff, and even police officers. Hasselridge SWAT shares many traits with the Paradise team, but wear gas masks instead of balaclavas and are not as tough and organized.
The first SWAT squad appears in Downtown, just as John is about to reach Lorie's Apartment. John must defeat 10 agents before he can take the elevator. After talking to his girlfriend Lorie Heath, John must then make his way to a hideout where he is confronted by another SWAT squad that has set up at a neighboring building. When John jumps from a window and falls unconscious into a garbage dump, he is taken to the Harbor to recover. The Harbor has some SWAT headquarters, and John has to face SWAT for the last time on his way out.
A couple of SWAT team members are also encountered in hills surrounding the Carnival, attempting to stop John alongside National Guard soldiers.
SWAT is absent from the rest of the game; however, SWAT zombies are introduced. SWAT zombies are tougher than regular zombies, wearing body armor and carrying firearms (although they only use their firearms from time to time).
Trivia[]
- While technically in Postal III, they aren't any different from the normal Catharsis Police Force serving as little more than a reskin.
- The severed head of a SWAT agent has no visible throat, instead it seems the whole head is covered by the mask.
Characters in POSTAL2 | ||||||||||
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Characters in Eternal Damnation | |
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Individuals | John Murray | Lorie Heath | Father Winston | Mr. Murray | Grandpa Bob | The Devil |
Enemies | Bystanders | Happy Hill patients | Hasselridge criminals | Zombies | Hasidics | Carnival dwarves | Demons | Skeleton Boss | Zombie Boss |
Animals | Dogs | Hippos | Pigeons |