The Postal III SDK (or PIII SDK for short) is a software development kit for Postal III.
History[]
During the fallout of Postal III, a user on the RWS forum names "noregrets" leaked the SDK and a NoDRM patch for Windows 8 users. This gave rise to several attempts at fixing Postal III such as the Beta Mod Pack.
Overview[]
A fully functional editor based on the 2006 Source Development Kit (Lost Coast version), this allows for custom content to be made for Postal III. This includes:
- Valve Hammer Editor (For building level geometry)
- Half-Life Face Poster (For cutscenes)
- Half-Life Model View (For viewing models)
- Vconfig (Use to set up directories for development)
In addition, several command line tools are included.
- VBSP (Compiles a raw VMF file into a BSP file)
- VVIS (Adds visibility data to a BSP file)
- VRAD (Adds lighting data to a BSP file)
- Vtex (converts image files from TGA (True Graphics Adapter) to VTF (Valve Texture Format).
Tutorial Resources[]
Valve Developer Community[]
An expansive collection of documents dealing with every facet of the Source Engine SDK can be found on Valve's official wiki.
https://developer.valvesoftware.com/wiki/SDK_Docs
Interlopers.net tutorials[]
A Half-Life 2 fansite with many tutorials dealing with the Source Engine. Downloadable video tutorials as well.
https://www.interlopers.net/tutorials/
The Whole of Half-Life tutorials[]
Another fansite dealing with the Half-life series. This includes tutorials for Source engine development.